Types of Solitaire Games: 15 Games Compared
There are hundreds of solitaire games, and most people only ever play one. That is a shame, because the games feel very different. Some are relaxing and mostly luck. Others are puzzles where every move matters.
Here are ten that cover the range, with notes on each. The ratings in the table are editorial judgment, not measured data.
The quick comparison table
| Game | Difficulty | Luck vs skill | Typical time | Best for |
|---|---|---|---|---|
| Klondike | Medium | Mixed | 5 to 15 min | The classic experience |
| Spider | Medium to hard | More skill | 10 to 25 min | Long, absorbing sessions |
| FreeCell | Medium | Mostly skill | 5 to 15 min | Puzzle lovers |
| Pyramid | Medium to hard | More luck | 3 to 8 min | Quick, math-flavored games |
| TriPeaks | Easy | More luck | 3 to 6 min | Relaxing streak play |
| Golf | Medium | Mixed | 3 to 6 min | Short breaks |
| Yukon | Medium | Mixed to skill | 8 to 15 min | Klondike fans wanting more |
| Scorpion | Hard | Mixed | 8 to 15 min | Patient planners |
| Forty Thieves | Hard | Skill with hard deals | 15 to 30 min | Experienced players |
| Canfield | Hard | Mixed | 5 to 10 min | A real challenge |
| Baker’s Dozen | Medium | Mostly skill | 5 to 15 min | Quiet, open puzzles |
| Beleaguered Castle | Hard | Mostly skill | 10 to 20 min | FreeCell fans wanting less help |
| Eight Off | Medium | Mostly skill | 10 to 20 min | FreeCell players who like suits |
| La Belle Lucie | Hard | Mixed | 5 to 15 min | Fans of second chances |
| Accordion | Hard | More luck | 5 to 10 min | A quick, odd little puzzle |
Ratings are editorial judgment, not measured. Times vary a lot by player, so use them as a rough guide only. The last five rows are newer games on the site; each links to its own page with the full rules.
The fifteen games
Every game below is playable on King to Ace, and the games hub lists them all in one place.
Klondike
The one everyone means by "solitaire." Seven columns, build down in alternating colors, move cards to four foundations by suit. Skill matters but luck still has a say: with every hidden card visible, our solver won about 79 percent of Draw 1 deals and 71 percent of Draw 3 deals within its search limit, and you cannot see those cards. Start here for the standard game. Details are on our Solitaire page, and the Draw 1 or Draw 3 choice is covered in Draw 1 vs Draw 3.
Spider
Two decks, ten columns, eight King-to-Ace runs to complete, in one, two or four suits. One-suit Spider is easy and soothing (our solver wins 99.8 percent of deals). Four suits is a serious test, with a solver win rate of about 42 percent. It rewards long-range thinking, because a careless move in the first minute can haunt you at the end. Try it at Spider Solitaire.
FreeCell
All cards are dealt face up, and four free cells give you temporary storage. With no hidden information, skill dominates. Of the classic Microsoft deals 1 to 32,000, only #11982 is unwinnable, so if you lose you can usually point to the move that cost you. A good pick if you hate feeling that luck beat you. See FreeCell.
Pyramid
Cards form a pyramid, and you remove pairs that add up to 13. Kings go alone. It is fast and has a quirky arithmetic feel. Winning is genuinely hard, so do not expect a high win rate. Our Pyramid strategy guide covers the key habits. Play at Pyramid Solitaire.
TriPeaks
Three peaks of cards, cleared by playing any card one rank higher or lower than the card showing. It is forgiving, quick and built around streaks. If you want something light, this is it. Read the TriPeaks strategy and play TriPeaks Solitaire.
Golf
Seven columns of five face-up cards. You play column cards one rank higher or lower than the waste card, with a 16-card stock that goes through once. A game takes only a few minutes, and the goal is to leave as few cards as possible. See the Golf strategy guide and Golf Solitaire.
Yukon
It looks like Klondike, but any face-up card can move with all the cards on top of it, even when they are not in sequence. There is no stock, so everything is in the layout from the start. That freedom makes it feel more like a puzzle, and many Klondike players enjoy it as a next step. Try Yukon Solitaire.
Scorpion
Seven columns, building down in suit, and any face-up card can move with all the cards on top of it. The last three cards are dealt once onto the first three columns, so plan for that moment. It is demanding, because early decisions about which columns to expose matter a lot. Play Scorpion Solitaire.
Forty Thieves
Two decks, ten columns of four face-up cards, and eight foundations. You build down in suit, move one card at a time, and turn the stock one card at a time in a single pass. An Easy mode lets you move suited runs. It is one of the harder games here, and it also takes longer. Patience in the old sense of the word. See Forty Thieves Solitaire.
Canfield
A 13-card reserve, four tableau columns, and foundations that start at the rank of the first card dealt to them and wrap from King to Ace. The stock is Draw 3 by default, with a Draw 1 option, and passes are unlimited on King to Ace. Empty columns fill from the reserve automatically. It looks simple but is notoriously tough, so treat a win as a good day. Try Canfield Solitaire.
How to choose
If you want to relax
TriPeaks and one-suit Spider. Both give you a steady feeling of progress. Klondike works too, as long as you are fine with losing some deals.
If you want to think
FreeCell is the obvious pick. Yukon and Scorpion are good runners-up. Because all or most information is visible, these games reward planning more than luck.
If you have five minutes
Golf, TriPeaks and Pyramid are short. You can finish a deal during a coffee break.
If you want a challenge
Forty Thieves, Canfield and four-suit Spider. Expect to lose more than you win, and expect to enjoy the wins more.
If you are new
Start with Klondike, then try FreeCell or TriPeaks. Our beginner guide has the basic rules and habits.
A note on "luck versus skill"
Every solitaire game has some luck, because the shuffle decides what you get. The question is how much your choices can change the result. In FreeCell, with nothing hidden, your choices matter most. In TriPeaks, the order of the stock matters more than almost anything you do, so there is less room for skill. Neither is better, just a different kind of fun.
A low win rate does not make a game better, either. Some people want to win often and others want to be tested. Pick based on the evening you want to have.
Frequently asked questions
What is the easiest solitaire game?
TriPeaks and one-suit Spider are usually the friendliest. Both let you recover from small mistakes, and our solver wins about 99.8 percent of one-suit Spider deals.
Which solitaire game is the hardest?
Forty Thieves, Canfield and four-suit Spider have a reputation for being the toughest. Our solver wins only about 42 percent of four-suit Spider deals. Pyramid can also be hard to win consistently.
Which game uses the most skill?
FreeCell, since every card is visible from the start. Of the classic Microsoft deals 1 to 32,000, only #11982 is unwinnable, so a loss is almost always down to the play.
Which games are quickest?
Golf, TriPeaks and Pyramid. A deal often lasts only a few minutes.
Is Klondike the same as regular solitaire?
In the US, yes. When someone says "solitaire" without more detail, they almost always mean Klondike.
Keep reading
- Pyramid strategy Count partners before you pair, use the waste card first, and make every pass through the stock count.
- TriPeaks strategy Trace the longest run before you play, uncover face-down cards, and see why one long streak beats two short ones.
- Golf strategy Every column card is face up, so plan whole runs, handle the Kings, and spend 16 stock cards wisely.